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Weapon

Ancient Spirits

Orbit / Close-Range Control

Orbiting ancestral wraiths that shred anything brave enough to get close.

Ancient Spirits turns your space into a hazard zone. It rewards tight movement, aggressive pathing, and builds that want enemies to stay within your orbit.

Work in progress: This entry reflects the current implementation. Balance, effects, names, visuals, progression, and even the number of levels may change during development.
Ancient Spirits
Auto-fire weapon Orbit / Close-Range Control
10 Current levels shown
Level 10 Ultimate capstone

Baseline

What it starts with

  • Base Damage: 225
  • Cadence: 0.2s
  • Range: 2.5m
  • Spirit Radius: 0.715m

Weapon track

Current progression from pickup to ultimate

Level 1 Rare

Ancient Spirits

Invoke ancestral wraiths that circle you and tear through nearby foes.

Level 2 Common

More Spirits

Another spirit joins your spectral orbit.

+1 Spirit

Level 3 Common

Faster Orbit

Your spirits whirl faster around you.

+50% Orbit Speed

Level 4 Common

Faster Orbit

The haunting quickens, carving a deadlier orbit.

+20% Orbit Speed

Level 5 Common

Angrier Spirits

Each spectral pass lands with heavier force.

+25% Spirit Damage

Level 6 Common

More Spirits

Another ancestral spirit joins the ring.

+1 Spirit

Level 7 Common

Sharpened Haunting

Spectral strikes find vital weak points more often.

+20% Crit Chance

Level 8 Common

Faster Orbit

The storm of spirits spins ever faster.

+20% Orbit Speed

Level 9 Common

More Spirits

A final spirit joins your haunting host.

+1 Spirit

Level 10 Legendary

Ancestral Storm

Unleash a crimson storm of spirit orbs that tears through everything ahead.