Crimson Reavers
Throw crimson axes that carve outward, then return to your current position and damage enemies again on the way back.
Returning Axes / Lane Cutting
Returning axes that carve out, then rip back through the horde as you reposition.
Crimson Reavers rewards movement after the throw. Axes cut outward, then home back to your current position, letting you drag the return path through dense packs instead of standing still and waiting for damage.
Baseline
Weapon track
Throw crimson axes that carve outward, then return to your current position and damage enemies again on the way back.
Returning blades bite harder through the frontline.
+Damage
Axes spread into a broader cutting lane before they return.
+Throw Width
Add another axe to each volley.
+1 Axe per Cast
The axe pattern comes back online sooner between throws.
-Cooldown
The reavers hit harder on both the outbound and returning cuts.
+Damage
Returning axes find weak points more often as they rip back through the pack.
+Crit Chance on Return
Axes travel farther before turning back toward you.
+Range
A final axe joins the pattern, thickening both the throw and return lanes.
+1 Axe per Cast
Fire a focused forward flurry of axes through a narrow cutting lane, with guaranteed critical hits on both outbound and returning strikes. Holds 3 charges that recover one at a time.