Where Giants Fall — v0.70: Raise the Cairn
Watch v0.70 weapons and abilities in action, then explore Titanward, challenge unlocks, the Cairn, Altars of Peril and the new menus.
News & Updates
Announcements, patch notes, feature updates, polish passes, and behind-the-scenes progress on Where Giants Fall.
Watch v0.70 weapons and abilities in action, then explore Titanward, challenge unlocks, the Cairn, Altars of Peril and the new menus.
Permanent unlocks, a rebuilt HUD, weapon reworks, new roads and ultrawide support arrive in v0.64.
The biggest patch yet. Real hills across every stage, the Trial of Ascension replacing the Ritual Beacon, a rebuilt Giantforge with 26 Legendaries, Power Rush you can steer, the new Venom Rift ability, and a Loot Goblin you rob instead of kill.
v0.62 opens the Giantforge between stages, turns sliding into a chargeable Power Slide, rebuilds the Wheel of Fortune around eight prizes, rearms Phalanx with shrapnel, and shortens the Journey to a single Ritual Siege.
v0.61 adds deeper weapon ultimate mastery, stronger active ability upgrades, Giantstride movement, a rebuilt Human Catapult, dusk lighting for Overtime and bosses, expanded audio, faster startup, smaller installs, and major combat performance work.
v0.60 is a major combat, pressure, pacing, enemy, giant, reward, character, audio, and stage-loading update for Where Giants Fall.
v0.52 adds Crimson Reavers and Crimson Guillotine, refreshes several weapon ultimates, expands Ritual Stage rewards with Ritual Insight, improves poison and Demonlash readability, and tightens movement, audio, VFX, and stability.
v0.51 adds Skybreaker and Chrono Veil, lets players choose an active ability before a run, introduces the first Journey Selection flow, rebuilds the main menu into a live cinematic scene, and improves weapons, shop flow, audio, and menu performance.
v0.50 adds three beacon miniboss encounters, rebuilds major run screens around a unified golden fantasy style, improves combat readability, overhauls XP and gold orb visuals, and reworks Grenade's ultimate.
Where Giants Fall has its first official reveal trailer, and the Steam page is live for wishlists.
v0.40 makes regular stages faster and denser, improves combat readability, expands Ritual Siege objectives, sharpens Morvessa's fight, and rebalances progression around the extra pressure.
v0.37 sharpens biome identity, refreshes stage-complete and reward presentation, and smooths out several stage-summary and transition flows.
v0.36 refreshes the Wheel of Fortune presentation, improves stage boundaries and navigation, gives Singularity more utility in ritual fights, and cleans up several run-flow issues.
This Where Giants Fall update adds Aeris and Gemma, improves movement polish, sharpens Phalanx and other boss encounters, and gives rewards a much stronger visual payoff.
This Where Giants Fall update sharpens movement feel, strengthens boss encounters, improves procedural world generation, adds more control over audio and keybindings, and hardens combat VFX stability.
This Where Giants Fall update sharpens combat readability, improves a wide range of abilities, tightens controller and Steam Deck support, and expands the run summary flow.
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