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Weapon

Frostwave

Wave / Slow / Zone Control

Wide freezing waves that slow, control space, and grow into battlefield walls.

Frostwave is built for tempo control. It broadens your safe lanes, slows advancing packs, and eventually turns into repeated glacial walls that freeze entire fronts.

Work in progress: This entry reflects the current implementation. Balance, effects, names, visuals, progression, and even the number of levels may change during development.
Frostwave
Auto-fire weapon Wave / Slow / Zone Control
10 Current levels shown
Level 10 Ultimate capstone

Baseline

What it starts with

  • Base Damage: 122
  • Cadence: 1.8s
  • Range: 18m
  • Wave Width: 3m

Weapon track

Current progression from pickup to ultimate

Level 1 Rare

Frostwave

Hurl a wide frost wave that slows all enemies in its path.

Level 2 Common

Wider Waves

Wider frozen surges sweep across a broader front.

+30% Wave Width

Level 3 Common

Deep Chill

Enemies caught in the wave are dragged into a deeper chill.

+50% Slow Potency

Level 4 Common

Frost Trail

Each passing wave leaves freezing ground in its wake.

Frost Trail Slow for 3s

Level 5 Common

Razor Ice

Razor-edged ice bites harder on impact.

+25% Damage

Level 6 Common

Glacial Reach

The wave surges farther before it fades.

+25% Range

Level 7 Common

Permafrost Cadence

Frozen surges roll out in quicker succession.

+20% Fire Rate

Level 8 Common

Blizzard Expansion

The wave swells as it travels, consuming more ground.

Waves Expand Over Distance

Level 9 Common

Twin Surge

Each cast sends a second freezing surge behind the first.

+1 Wave per Cast

Level 10 Legendary

Glacial Wall

Raise three wider, harder-hitting walls of winter that freeze everything in their path.