Ironhail Rockets
Launch twin artillery rockets that arc high and blast enemy groups.
Artillery Battery / Shellshock
Twin artillery rockets grow into heavy salvos; Saturation Bombardment empties a whole battery.
Launch twin artillery rockets that arc high and blast enemy groups.
Baseline
Weapon track
Launch twin artillery rockets that arc high and blast enemy groups.
Normal rockets gain +8% damage per earlier rocket in the salvo.
+20% Explosion radius.
Add a third rocket to every salvo.
Ironhail Rockets gains +20% attack speed.
The last rocket in each salvo gains +85% damage and +45% blast radius.
Blast centers deal +55% damage (+35% for Ultimates, +27.5% for Cluster rockets).
Hammer Round's delayed shockwave briefly slows enemies.
Add a fourth rocket to each salvo, ending with Hammer Round.
Bombard a concentrated area with 36 rockets.
Saturation Bombardment cooldown reduced by 15%.
Saturation Bombardment fires 48 rockets.
Ultimate rockets land 20% closer together and gain 20% wider Shaped Charge centers.
The last third of each Ultimate salvo deals +35% damage.
End the bombardment with a Bunker Buster: 400% rocket damage and double blast radius.