In Development

Where Giants Fall is actively in development, and this page reflects the current public state of the game. Features, balance, content, visuals, and release details may change. Follow updates

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Weapon

Machine Gun

Ballistic / Sustained Fire

A roaring bullet stream that grows from simple suppression into overdrive chaos.

Machine Gun is pure sustained pressure. It scales through magazine size, reload speed, bullet damage, double shots, armor shred, and multi-target locking.

Work in progress: This entry reflects the current implementation. Balance, effects, names, visuals, progression, and even the number of levels may change during development.
Machine Gun
Auto-fire weapon Ballistic / Sustained Fire
10 Current levels shown
Level 10 Ultimate capstone

Baseline

What it starts with

  • Base Damage: 39.6
  • Cadence: 0.1s
  • Range: 12m

Weapon track

Current progression from pickup to ultimate

Level 1 Rare

Machine Gun

Unleash a roaring stream of bullets at the nearest threat with auto-reload.

Level 2 Common

Extended Mag

Your magazine runs deeper before the reload hits.

+50% Magazine Size (18 to 27)

Level 3 Common

Quick Reload

Reloads become faster and more ruthless.

-25% Reload Time

Level 4 Common

Reinforced Rounds

Each bullet punches harder through flesh and armor.

+25% Bullet Damage

Level 5 Common

Accelerated Fire

The gun roars faster as the barrel heats up.

+30% Fire Rate

Level 6 Common

Target Spillover

The stream instantly finds a new victim when one falls.

Retarget on Kill Mid-Magazine

Level 7 Common

Twin Feed System

Bursts sometimes split into twin shots.

25% Chance for Double Shot

Level 8 Common

Armor Shred

Sustained fire strips enemy defenses apart.

Armor Shred: +5% Damage Taken, 5 Max, 3s

Level 9 Common

Overdrive Magazine

The gun locks onto two enemies at once.

Target 2 Enemies at Once

Level 10 Legendary

Bullet Frenzy

Enter a bullet frenzy of endless fire and overwhelming suppression.