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Weapon

Plague Spitter

Poison / Spread / Attrition

Virulent shots that infect packs, then cash out poisoned targets with Terminal Strain.

Plague Spitter plays the long game with poison pressure, contagion, and priority-target payoff. Its regular poison damage-over-time is lighter in v0.52, while Terminal Strain gives the weapon a stronger aimed finisher.

Current build preview: This page shows how Plague Spitter plays in the current build. Balance, visuals, upgrade details, and presentation may still change over time.
Plague Spitter
Auto-fire weapon Poison / Spread / Attrition
10 Current levels shown
Level 10 Ultimate capstone

Baseline

What it starts with

  • Base Damage: 6
  • Cadence: 0.9s
  • Range: 12m

Weapon track

Current progression from pickup to ultimate

Level 1 Rare

Plague Spitter

Spit virulent shots that poison enemies and spread contagion through the pack.

Level 2 Common

Virulent Strain

Poison burns hotter in every infected target.

+25% Poison DPS

Level 3 Common

Lingering Infection

The sickness clings longer before it fades.

+40% Poison Duration

Level 4 Common

Wider Contagion

Contagion leaps farther when infection erupts.

+4m Contagion Radius

Level 5 Common

Corrosive Formula

Your venom cripples enemies as it spreads.

Poisoned Enemies: 20% Slow

Level 6 Common

Toxic Payload

Each attack spits an extra toxic shot.

+1 Projectile per Cast

Level 7 Common

Compounding Sickness

Infection stacks into a far deadlier plague.

Poison Stacks to 5, +25% Damage

Level 8 Common

Death Bloom

Dying victims burst into toxic clouds.

Poisoned Deaths Spawn Toxic Cloud

Level 9 Common

Hypercontagion

The plague leaps through even more nearby hosts.

Poisoned Deaths Spread to 2 Enemies

Level 10 Legendary

Terminal Strain

Aim a frontal skull-slash that applies a heavy 10-second poison. Its ticks are guaranteed critical strikes and hit harder against enemies that are already poisoned.