Level 1
Slow game time to 30% for 4.0s and gain +100% movement speed while active. Shows the Chrono Veil HUD buff with a live real-time countdown and the dedicated flowing time-slow screen effect.
Time Slow / Mobility / Utility
Slow time, steal windows of safety, then replay abandoned timelines.
Slow time for 4 seconds and gain movement speed.
Ability levels
Slow game time to 30% for 4.0s and gain +100% movement speed while active. Shows the Chrono Veil HUD buff with a live real-time countdown and the dedicated flowing time-slow screen effect.
Veiled Precision grants +10% crit chance while Chrono Veil is active.
Stolen Window extends the remaining duration by 0.25s per enemy kill while Chrono Veil is active, capped at +3.0s per cast. The HUD timer refreshes immediately when the duration extends.
Zero Hour makes dashes consume no dash charges while Chrono Veil is active. The player is invulnerable only during the dash itself, and each dash fires a quick 6m shove-ring that knocks nearby enemies back 10m. All dash overrides end immediately with the veil.
Timebreak fires once when Chrono Veil ends, after any Stolen Window extension, dealing 180 damage and 14m knockback in a 12m radius around the player with a larger gold-blue snapback ring.
Weapon hits repeat after a short delay for reduced damage, with a per-target interval and a replay cap. Echoes run on the player so ending the veil does not cancel queued repeats.
Kills bank a capped number of time shards. The shards launch at nearby living enemies immediately before Timebreak, distributing across available targets instead of silently discarding excess shards.
Chrono Veil records bounded movement samples and weapon-hit positions, then replays that abandoned timeline after the veil ends while the real player remains free.