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12s cooldown

Cyclone Dash

Mobility / Damage

A violent sliding dash that turns escape routes into kill lanes.

Cyclone Dash is a momentum skill: burst through danger, damage along the path, then graduate into lingering tornado control and a collapse finisher.

Work in progress: This entry reflects the current implementation. Balance, effects, names, visuals, progression, and even the number of levels may change during development.
Cyclone Dash
Active ability Mobility / Damage
5 Current levels shown
12s Base cooldown

Ability levels

Current five-level progression

Level 1

Level 1

28.8m dash, 120 damage, 2.8m damage radius. Activation plays Running Slide through travel plus a short recovery window.

Level 2

Level 2

28.8m dash, 200 damage, 3.6m damage radius. Dash-hit displacement now drags monsters inward instead of launching them away.

Level 3

Level 3

28.8m dash, 260 damage, 4.2m radius. A swirling tornado lingers along the dash path for 1.8s, pulling enemies inside a 6m radius toward the path at 6.5m/s.

Level 4

Level 4

31.2m dash, 300 damage, 4.8m radius, stronger 2.2s tornado trail with 7.25m pull radius.

Level 5

Level 5

31.2m dash, 340 damage, 5.2m radius. The tornado trail tightens at the end, pulls enemies into the collapse point, then detonates for a final AoE burst.