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12s cooldown

Earthspikes

Damage / AoE / Knockback

A violent earth eruption that grows from burst knockback into a lingering fault line.

Earthspikes is all about immediate impact. It hits hard, throws enemies back, adds aftershocks in the midgame, and finishes with a repeated-eruption field at level 5.

Work in progress: This entry reflects the current implementation. Balance, effects, names, visuals, progression, and even the number of levels may change during development.
Earthspikes
Active ability Damage / AoE / Knockback
5 Current levels shown
12s Base cooldown

Ability levels

Current five-level progression

Level 1

Level 1

18m radius, 220 damage, 14.4 knockback force.

Level 2

Level 2

22m radius, 300 damage, 19.2 knockback force.

Level 3

Level 3

25m radius, 400 damage, 21.6 knockback force. After 0.7s, a second 25m ring detonates for 250 damage.

Level 4

Level 4

28m radius, 520 damage, 25.2 knockback force, stronger secondary aftershock.

Level 5

Level 5

30m radius, 620 damage, 28.8 knockback force. The impact leaves a lingering field that repeatedly erupts for damage and slow pulses.